POINT CLOUD SANDBOX 0.1

NATIVE WEBGL FBO Particle System
Fully integrated with ThreeJS pipeline


Sorry, this browser doesn't support GL_DRAW_BUFFER extension.
Please use a desktop to enjoy the experience.

Visit my blog for more info:

BLOG POST

POINT CLOUD SANDBOX 0.1

NATIVE WEBGL FBO Particle System
Fully integrated with ThreeJS pipeline


This GPGPU Particle System is using GL_DRAW_BUFFER extension.
It means it's not running everywhere. Only desktop browsers support it for now.
However it can handle quite large files like bodyscans and highpoly meshes.

More info: BLOG POST
Demo video: YOUTUBE
Max number of points (min 10.000, max 2.000.000), depending the object you upload
Warning: large numbers can be heavy for low cost GPUs.

points
TIP 1: Upload any OBJ, PLY or JSON 3D files (download samples here)
TIP 2: Tessellate your mesh if it's not highpoly enough.
TIP 3: Use space bar to freeze/unfreeze time ;)
Left Click & Drag: ROTATE
Right Click & Drag: PAN
Mouse Wheel: ZOOM
Space bar: FREEZE

http://dzadazdazdazd

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POINT CLOUD SANDBOX

GPGPU Particle System
© Quentin Lengele 2017
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